DINOJAM 5 Submission
There is a glaring issue that makes the game trivially easy and I didn't notice till after I finished it, but you know jam games aren't meant to be perfect anyway :)
Like all GMS2 games the HTML version makes some parts look worse
My submission to DINOJAM 5
Controls
WASD = Movement (tap don't hold)
SPACE = Shoot
I really suck at music/sound in normal game projects let alone jams so instead of struggling through a process i don't like to make something bad, i have taken the option of no music or sound even though most jams have a sound/music score (sorry)
Made with GMS2
Comments
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Why didn't you reset hspeed in step event?